Phantom Futures: Performing Creative Technologies

Events — Guest talk Microsoft Teams
26 May 2021, 14:00

Join us for a talk with artist Sian Fan and creative technologist Dave Norton who will be speaking about their practice and recent work Phantom, exploring motion capture, video game technology and performance.
 

Bios:

Sian Fan is an interdisciplinary artist working in London, where she is artist in residence at the Sarabande Foundation. She is a graduate of the Fine Art Masters course at Central Saint Martins, where she was awarded the prestigious Mona Hatoum Scholarship and was nominated for the Nova Award. In 2014 she graduated from the University of Brighton's BA Performance and Visual Art Dance course, where she was awarded the prize for Outstanding Creative Achievement.

She has exhibited internationally with venues including Tate Modern, British Council, and the ICA, as well as producing work with Channel 4, the BBC and Google.

​Her work combines movement, the female body and technology to explore embodiment, spirituality and human experience in the digital age. Drawing on her background in contemporary and aerial dance she suspends, fragments and augments the body via choreography and digital techniques. She works across mediums, combining the physical and the virtual through sculpture, performance, animation, moving image and virtual & augmented reality, and seeks to create works that heighten our awareness of the experience of being online.

She is fascinated by virtual identities, and in how we construct virtual bodies which exist in hyperspace beyond our physical bodies. She is concerned with the complexities of spiritual experience and with being human in our increasingly digitised and hyperconnected world. Through her work she hopes to discover new ways for us to coexist with technology.

Artist | Sian Fan Artist
 

Dave Norton is a Creative Technology with a background in participatory Theatre. He trained at East15 Actg School and has developed a unique practice of live performance and digital technology. His specialisms include Motion Capture, VR & AR, Interactive Artwork and runs an extensive range of Education and Training programs. His work has ranged from large scale interactive installations at firstsite gallery and Landguard Fort to directing live theatre in a virtual world at the Mercury Theatre.

https://www.limbotech.co.uk/

A still image from video game Phantom.
A still image from video game Phantom.

Event contact: emily.godden@aru.ac.uk

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